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Answer by KenE

So through some work I found the answer public Texture2D frontTexture; public GameObject frontObject = GameObject.Find("Front"); string file = EditorUtility.OpenFilePanel ("Hello", "", "png"); if...

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Answer by KenE

Figured Out the issue being the Property within the script that it was in. FixItItemList Just Deleted the whole property and rewrote it and it works fine.

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